Game Designer (f/m/d) – Senior

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Job title: Game Designer (f/m/d) – Senior



Position: Senior Game Designer

Location: Remote

Contract/For Hire: Full-time


NUKKLEAR is an independent game development studio based in Hannover with team members working remote from all around the world. We are looking for our next full-time Senior Game Designer to join the team and work on an unannounced AAA title within an already established IP.

As a Senior Game Designer at NUKKLEAR, your day-to-day tasks involve preparing and presenting high- to low-level design goals from and to the director’s board, designing features and taking them through the full development cycle from high-level design to shippable quality as well as maintaining and balancing them.


This includes: 

•      Efficient communication of design goals

•      Understanding of high-level design request and being able to translate them into low-level design documents

•      Taking full ownership and responsibility for features while keeping an eye on dependencies and deadlines

•      Collaborate across disciplines and teams to make sure that the features are designed and implemented in the best possible way

•      Hands on in-engine work with balancing and prototyping

•      Be as a source of truth for the dev-team, keep an overview of the project and proactively support when questions arise



•      5+ years of experience in Game Design roles

•      Strong understanding of agile development processes, workflows, and tools

•      Previous experience as a Game Designer in an AAA environment

•      Great understanding of game design fundamentals: game systems, balancing, flow, pacing, motivation, player guidance, etc.

•      Good sense of what makes a gameplay experience engaging

•      Great collaboration and problem-solving skills

•      Self-reliance, self-motivation, good communication skills, and team-player attitude

•      Excellent verbal and written communication skills in English



•      Extensive knowledge of UE4 or another comparable AAA game engine

•      Strong knowledge of scripting languages, preferably UE4 Blueprint System

•      Experience in designing features related to vehicle combat

•      Extensive knowledge in open-world, survival, crafting and MMORPG genres

•      Experience working remote across different time zones


We offer:

•      Permanent remote position – work anywhere you want, within the core hours of the CEST time zone

•      Work with an experienced international team

•      A unique opportunity to work on an established Sci-Fi License

•      Flexible work-life balance

•      26-30 Vacation days a year


International applications are welcome, but a working permit for Germany is a huge plus.

Please send your complete application documents including work samples, your portfolio, CV, your earliest start date and your salary expectation.

Location: Remote / Hannover / Berlin
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