Art Director – MMO Simulation (f/m/d)

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Job title: Art Director – MMO Simulation (f/m/d)

Company: Klang Games


Klang is a Berlin-based game studio whose mission is to create deep and meaningful online experiences that bring people together.

At the heart of Klang is SEED, a large-scale virtual world that will provide immersive social experiences through gaming.

Caring, Harmony and Innovation are at the core of SEED as well as our core values ​​as a company. We want to continue building a nurturing and collaborative environment for our employees with an evolving structure that adapts as we grow.

Klang is looking for an Art Director – MMO Simulation (f / m / d) who is responsible for encouraging, leading and driving the artistic vision and development of SEED.

As Art Director (f / m / d) , you will maintain the creative vision and quality bar for the product while managing the art department. If you want to work on an ambitious and ground-breaking project, and want to see a massive and colorful simulation come to life, we have an amazing opportunity for you!


What you will do:

  • Provide artistic leadership and lead the art department to drive the overall vision of the project. This will include concept art, 3D assets, VFX, animation and UI
  • Oversee the aesthetic unity of all visual parts
  • Contribute to the art pipeline definition and develop milestones for the art team
  • Supervise and manage outsourced artists, providing them with input, reference, and feedback
  • Collaborate with creative leadership and other team leads to identify and solve problems, influencing the direction of the project to support the artistic, game design, and technical goals
  • Lead the visuals on marketing and PR to ensure visual coherence across all branding, marketing material, and social media assets

Who we think will be a great fit:

  • At least 7 years of game art production experience, including art quality assurance and leadership roles in at least 2 successful PC / Console game projects
  • A strong portfolio of artistic accomplishments, particularly showcasing a high standard for minimalistic and stylized art
  • Broad knowledge of all art disciplines including: concept art, character design, animation, environment design, VFX, UI, lighting, shading and rendering
  • A thorough understanding of art pipelines, the capacities and technical constraints related to the Unity engine, and different game genres
  • Strong communication / listening, interpersonal, and organizational skills
  • Passionate to make and play games, with knowledge of current titles, genres, and industry trends


  • Knowledge of 3D softwares such as Maya and / or Blender
  • Experience developing an MMO, RTS, or simulation game


  • An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
  • Competitive salary and 27 days of paid vacation
  • Monthly public transport travel reimbursement
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program
  • Mental health support
  • Flexible office hours (with core hours)
  • Our own cafeteria serving free lunches daily – once we are back at the office
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, ergonomic chairs and mobile aircon units for hot summers
  • Healthy snacks and drinks in the office

We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.

Location: Berlin
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